
About This Course
This program focuses on creating Digital Video and Mobile Games. It makes you ready as an overall Gaming Artist who can maintain entire digital documentation and processes.
Game Art is an initial process. It gives an overview of conceptualizations, characterizations, storyline, game levels and all other related aspects. It is a very crucial stage which defines scope of work for each concerned departments.
Level
Expert
Duration
24 Months
Hours
756 Hrs.
Softwares
18 Softwares
Your Advantage?
- Stylized 3D art for various gaming genres.
- Understanding of how to use industry standard gaming engines.
- Great exposure regarding how to optimize all 3D elements for better performance on various platforms like Playstation, PC, Mobile, Xbox and Nintendo.
- Use of AR and VR to create immersive gaming experience.
- Deployment and optimization all 3D elements for faster rendering.
Applicable Jobs
- Game Designer
- Game Animator
- Game Tester
- Game Programmer / Developer
- Gaming 3D Artist
- Unity / Unreal Developer
USPs of this Program
Internship at our industry partners Lakshya Digital and CrazyLabs
Foundation
Softwares | Hours | |
---|---|---|
![]() | Pre-Production (Story development and execution) | 60 hrs. |
![]() | Photography (Capturing the moments) | 05 hrs. |
![]() | Photoshop (Photo editing and compositing) | 20 hrs. |
![]() | 3ds Max (Powerful 3D software for gaming,architecture and assets) | 125 hrs. |
![]() | Premiere Pro (Video editing and effects) | 10 hrs. |
![]() | After Effects (Visual effects, motion graphics and compositing) | 20 hrs. |
Total | 240 hrs. |
Specialization
in 3D
Softwares | Hours | |
---|---|---|
![]() | Substance Designer (3D models with seamless texture) | 20 hrs. |
![]() | Substance Painter (Incredibly powerful 3D painting tool) | 20 hrs. |
![]() | Maya (Powerful 3D software for movies, series and visual effects) | 150 hrs. |
![]() | Houdini (Dynamic simulation tools to creat visual effects) | 50 hrs. |
![]() | Mari (High-resolution digital 3D testure paintng) | 20 hrs. |
![]() | Katana (Powerful tool for look development and lighting) | 20 hrs. |
![]() | Nuke (Powerful node base compositing software for movies and series) | 20 hrs. |
Total | 300 hrs. |
Game Art
Softwares | Hours | |
---|---|---|
![]() | Advanced 3ds Max (Powerful 3D software for gaming, architecture and assets) | 90 hrs. |
![]() | Advanced Photoshop with Spark AR (Augmented Reality platform to create AR effects for mobile cameras) | 10 hrs. |
![]() | Advanced Substance Designer with Painter (Create complex 2D textures for 3D models) | 26 hrs. |
![]() | Advanced ZBrush (Digital sculpting tool) | 40 hrs. |
![]() | Foundation In Unity Engine (Cross-platform game engine) | 20 hrs. |
![]() | Foundation In Unreal Engine (Game development engine) | 30 hrs. |
Total | 216 hrs. |
Portfolio Development
You need to submit your demoreel / portfolio to be eligible to receive the Frameboxx certificate.
During these 24 months, you will be continuously in touch with your mentors for enhancement of your submission. The final grading will be calculated on the basis of your overall performance during the tenure of your course and quality of demoreel / portfolio.